![]() ![]() Looking at the material we've seen so far, it scarcely seems possible, but it's definitely happening. ![]() ![]() The demo we saw was clearly leveraging the horsepower and storage prowess of the new wave of gaming hardware, but there's going to be an Xbox One version too - set to run at 1080p30 no less, just like prior Forza Horizon titles. However, despite delivering a beautiful next-gen showcase in its presentation, the truth is that Forza Horizon 5 is a game set to straddle the generations. No CG trailers, no empty title announcements, but real meat: an authentic in-game showcase demonstrating that Playground Games is set to deliver a true next-gen driving experience for Xbox Series consoles and suitably equipped PCs - and we don't have that long to wait either: we'll be playing Forza Horizon 5 from November 22nd this year. In certain Rivals events in the Forza Motorsport games, especially Forza Motorsport 7, the Camera View may be locked.For Digital Foundry, this was one of the biggest highlights of this year's Xbox E3 showcase - and quite possibly, the show as a whole.In Forza Motorsport 6 and Forza Motorsport 7, certain Mods force the player to use a certain Camera View type for the duration of that Mod, which can potentially make driving more challenging, but will also increase the amount of Credits earned in the race. ![]() In the Forza Horizon games, the right bumper (RB) button changes camera view, as the View button instead brings up the World Map or acts as an "Action" button. In the Forza Motorsport games, the camera view can be changed by pressing the View button on the Xbox One controller. In Forza Motorsport 7, camera motion effects are added, with three options: Off, Normal, and Simulation. If applicable, a rear view mirror is also present. Bumper: First-person view of the player's car, with the camera placed directly on the front bumper of the car.Hood: First-person view of the player's car, with the camera placed directly on the front hood of the car.Driver: Based on the Cockpit view but closer to the windshield and front of the car, with a focus on the dashboard, as the steering wheel and driver character's hands are usually not seen in this camera view type.The steering wheel and dashboard can be seen. Cockpit: First-person view inside the player's car, directly through the eyes of the driver character.Chase Far/Follow High: Third-person view of the player's car, with the camera adjusted so that the car appears smaller on-screen but not too small that it cannot be seen easily.Chase Near/Follow Low: Third-person view of the player's car, with the camera adjusted so that the car appears larger on-screen. ![]()
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